"Asprin, Robert - Myth 06 - Little Myth Marker" - читать интересную книгу автора (Asprin Robert)"Fold." "Call." "Okay, Mr. Skeeve the Grater. Let's see you beat this! Dragons full!" He exposed his hole cards with a flourish that bordered on a challenge. Actually, I had been hoping he would drop out of the hand. This particular individual (Grunk, I think his name was) was easily two heads taller than me and had bright red eyes, canines almost as long as my forearm, and a nasty disposition. He tended to speak in an angry shout, and the fact that he had been losing steadily had not mellowed him in the slightest. "Well? C'mon! What have you got?" I turned over my four hole cards, spread them next to the five already face up, then leaned back and smiled. "That's it?" Grunk said, craning his neck and scowling at my cards. "But that's only ..." "Wait a minute," the player on his left chimed in. "It's Tuesday. That makes his unicorns wild." "But it's a month with an 'M' in it!" someone else piped up. "So his ogre is only half of face value!" "But there's an even number of players...." I told you it was a complicated game. Those of you who know me from my earlier adventures (blatant plug!) may wonder how it is I understand such a complex system. That's easy. I don't! I just bet, then spread the cards and let the other players sort out who won. You see, ever since Don Bruce, the Mob's fairy godfather, supposedly hired me to watch over the Mob's interests at the Bazaar and assigned me two bodyguards, Guido and Nunzio, I've rarely had a moment to myself. This weekend, however, my two watchdogs were off making their yearly report to Mob Central, leaving me to fend for myself. Obviously, before they left, they made me give my solemn promise to be careful. Also obviously, as soon as they were gone, I set out to do just the opposite. Even aside from our percentage of the Mob's take at the Bazaar, our magic business had been booming, so money was no problem. I filched a couple thousand in gold from petty cash and was all set to go on a spree when an invitation arrived to sit in on one of the Geek's dragon poker games at this club, the Even-Odds. As I said before, I know absolutely nothing about dragon poker other than the fact that at the end of a hand you have five cards face up and four face down. Anything I've tried to get my partner, Aahz, to teach me more about the game, I've been lectured about "only playing games you know" and "don't go looking for trouble." Since I was already looking for mischief, the chance to defy both my bodyguards and my partner was too much to resist. I mean, I figured the worst that could happen was that I'd lose a couple thousand in gold. Right? "You're all overlooking something. This is the forty-third hand and Skeeve there is sitting in a chair facing north!" I took my cue from the groans and better-censored expressions of disgust and raked in the pot. "Say, Geek," Grunk said, his red eyes glittering at me through half-lowered eyelids. "Are you sure this Skeeve fellow isn't using magic?" "Guaranteed," responded the Deveel who was gathering the cards and shuffling for the next hand. "Any game I host here at the Even-Odds is monitored against magic and telepathy." "Weelll, I don't normally play cards with magicians, and I've heard that Skeeve here is supposed to be pretty good in that department. Maybe he's good enough that you just can't catch him at it." I was starting to get a little nervous. I mean, I wasn't using magic . . . and even if I was going to, I wouldn't know how to use it to rig a card game. The trouble was that Grunk looked perfectly capable of tearing my arms off if he thought I was cheating. I began racking my brain for some way to convince him without admitting to everyone at the table just how little I knew about magic. "Relax, Grunk. Mr. Skeeve's a good player, that's all. Just because he wins doesn't mean he's cheating." |
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