"Blish, James - A Hero's Life" - читать интересную книгу автора (Blish James)'You dislike women,' the girl said, tranquilly, as a simple observation, not a challenge. 'But all things are loans - not just chastity and trust. Why be miserly. To "possess" wealth is as illusory as to "possess" honour or a woman, and much less gratifying. Spending is better than saving.'
'But there are rank orders in all things, too.' Simon said, lighting a kief stick. He was intrigued in spite of himself. Hedonism was the commonest of philosophies in the civilized galaxy, but it was piquant to hear a playwoman trotting out its mouldy cliches with such fierce solemnity. 'Otherwise we should never know the good from the bad, or care.' 'Do you like boys?' 'No, that's not one of my tastes. Ah: you will say that I don't condemn boy-lovers, and that values are in the end only preferences? I think not. In morals, empathy enters in, eventually.' 'So: you wouldn't corrupt children, and torture revolts you. But Gro made you that way. Some men are not so handicapped. I meet them now and then.' The hand holding the looped beads made a small, unconcious gesture of revulsion. 'I think they are the handicapped, not I - most planets hang their moral imbeciles, sooner or later. But what about treason? You didn't answer that question.' 'My throat was dry… thank you. Treason, well - it's an art, hence again a domain of taste or preference. Style is everything; that's why my half-brother is so inept. If tastes changed he might prosper, as I might had 1 been born with blue hair.' 'You could dye it.' 'What, like the Respectables?' She laughed, briefly but unaffectedly. 'I am what I am; disguises don't become me. Skills, yes - those are another matter. I'll show you, when you like. But no masks.' Skills can betray you too, Simon thought, remembering that moment at the Traitors' Guild when his proud sash of poison shells had lost him in an instant every inch of altitude over the local professionals that he had hoped to trade on. But he only said again, 'Why not?' It would be as good a way as any to while away the time; and once his immunity had expired he could never again trust a play woman on Boadicea. She proved, indeed, very skilful, and the time passed… but the irregular days - the clock in the tavern was on a different time from the one in his room, and neither even faintly agreed with his High Earth based chronometer and metabolism - betrayed him. He awoke one morning/noon/night to fond the girl turning slowly black beside him, in the last embrace of a fungal toxin he would have reserved for the Emperor of Canes Venatici or the worst criminal in human history. War had been declared. He had been notified that if he still wanted to sell High Earth, he would first have to show his skill at staying alive against the whole cold malice of all the Traitors of Boadicea. II He holed up quickly and drastically, beginning with a shot of transduction serum - an almost insanely dangerous expedient, for the stuff not only altered his appearance but his very heredity, leaving his head humming with false memories and traces of character, derived from the unknown donors of the serum, which conflicted not only with his purposes but even with his tastes and motives. Under interrogation he would break down into a babbling crowd of random voices, as bafflingly scrambled as his blood types and his retina - and finger prints, and to the eyes his gross physical appearance would be a vague characterless blur of many roles - some of them derived from the D.N.A. of persons who had died a hundred years ago and at least that many parsecs away in space - but unless he got the anti-serum within fifteen days, he would first forget his mission, then his skills, and at last his very identity. Nevertheless, he judged that the risk had to be taken; for effete though the local traitors seemed to be, they were obviously quite capable of penetrating any lesser cover. The next problem was how to complete the mission itself - it would not be enough just to stay alive. After all, he was still no ordinary traitor, nor even the usual kind of double agent; his task was to buy Boadicea while seeming to sell High Earth, but beyond that, there was a grander treason in the making for which the combined guilds of both planets might only barely be sufficient - the toppling of the Green Exarch, under whose subtle non-human yoke half of humanity's worlds had not even the latter-day good sense to groan. For such a project, the wealth of Boadicea was a pre-requisite, for the Green Exarch drew tithes from six fallen empires older than man - the wealth of Boadicea, and its reputation as the first colony to break with Old Earth, back in the first days of the Imaginary Drive. And therein lay the difficulty, for Boadicea, beyond all other colony worlds, had fallen into a kind of autumn cannibalism. In defiance of that saying of Ezra-Tse, the edge was attempting to eat the centre. It was this worship of independence or rather, autonomy, which had not only made treason respectable, but had come nigh on to ennobling it… and was now imperceptibly emasculating it, like the statues one saw everywhere in Druidsfall which had been defaced and sexually mutilated by the grey disease of time and the weather. Today, though all the Boadiceans proper were colonials in ancestry, they were snobs about their planet's pre-human history as though they had themselves not nearly exterminated the aborigines but were their inheritors. The few shambling Charioteers who still lived stumbled through the streets of Druidsfall loaded with ritual honours, carefully shorn of real power but ostentatiously deferred to on the slightest occasion which might be noticed by anyone from High Earth. In the meantime, the Boadiceans sold each other out with delicate enthusiasm, but against High Earth - which was not necessarily Old Earth, but not necessarily was not, either - all gates were formally locked. . Formally only, Simon and High Earth were sure; for the habit of treason, like lechery, tends to grow with what it feeds on, and to lose discrimination in the process. Boadicea, like all forbidden fruits, should be ripe for the plucking, for the man with the proper key to its neglected garden. The key that Simon had brought with him was now lost; he would have to forge another, with whatever crude tools could be made to fall to hand. The only one accessible to Simon at the moment was the dead playwoman's despised half-brother. His name, Simon bad found easily enough, was currently Da-Ud tam Altair, and he was Court Traitor to a small religious principate on the Gulf of the Rood, on the edge of The Incontinent, half the world away from Druidsfall. Since one of his duties was that of singing the Rood-Prince to sleep to the accompaniment of a sareh, a sort of gleemans harp (actually a Charioteer instrument ill-adapted to human fingers, and which Da-Ud played worse than most of those who affected it), Simon reached him readily in the guise of a ballad-merchant, selling him twelve-and-a-tilly of ancient High Earth songs Simon had made up while in transit to the principate; it was as easy as giving Turkish Delight to a baby. After the last mangled chord died, Simon told Da-Ud quietly: 'By the way… well sung, excellence… did you know that the Guild has murdered your half-sister?' Da-Ud dropped the fake harp with a noise like a spring-toy coming unwound. 'Jillith? But she was only a playwoman! Why, in Gro's name-' |
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