"Dream Park" - читать интересную книгу автора (Niven Larry)Tony was gaping. He looked. . . daunted, overawed, almost frightened.
Clowns and cartoon figures danced in the streets. From this distance it was impossible to tell which were employees in costume, and which were the hologram projections the Park was so famous for. Tony turned to Acacia and found her looking at him, waiting for his reaction with a self-satisfied smirk. He started to say something, then gave up and grabbed her, swinging her in a circle. Other tourists stepped politely around them, avoiding flying feet. "God. I've never seen anything like it. The pictures just don't do it. I never imagined. . ." Her smile was warmer now, and she clung to him. "See? See?" Tony nodded dumbly. She laughed and pulled him down the steps, into magic. The line for the Chamber of Horrors moved forward in fits and starts. The air was already warm; Acacia wore her sweater draped over one slender arm. One thing she noticed, that she had seen on her first trip to the Park, and had verified on return trips: children were far less blown away by Dream Park than were their parents. The kids just didn't seem to grasp the enormity of the place, the complexity, the expense and ingenuity. Life was like that, for them. It was the adults who staggered about with their mouths open, while shrieking, singing children dragged them on to the next ride. Acacia had worked hard to get Tony to join the South Seas Treasure Game. Dream Park was for kids, he'd said; Gaming was for kids who had never grown up. Now she chortled, watching him gawk like a yokel. There were dancing bears, and strolling minstrels and jugglers, magicians who produced bright silk handkerchiefs and would no doubt produce tongues of fire as soon as it got dark. A white dragon ambled by, paused to pose for a picture with an adorable pair of kids in matching blue uniforms. Overhead, circling the spires of the Arabian Nights ride, flew a pastel red magic carpet with a handsome prince and an evil visier struggling to the death atop it. Suddenly the prince lost his balance and dropped toward the ground. Acacia heard the gasps of the spectators, and felt her own throat tighten. An instant before that noble body smashed ignobly into concrete, a giant hand materialized. The laughter of a colossus was heard as the hand lifted him back to the flying carpet, where he and the visier sprang at each other's throats once again. Acacia sighed in relief, then chuckled at her own gullibility. She swept her hair back over her shoulder and took Tony's arm. She felt happier than she had in months. "It's all so. . . elaborate," Tony said. "How do they keep it all going? Jesus, Acacia, what have you gotten me into? Are the Games this, this complicated too?" "Horrendously," she confirmed. "Not always, but we're dealing with the Lopezes this time, and they're fiendish. The real heart of the Games is the logic puzzles. But look, you're a novice. You just concentrate on having fun, okay? Swordplay and magic and scenery." Tony looked dubious. Acacia could understand that. He knew as much as she could tell him about Gaming, and it was daunting- Dream Park supplied costumes, makeup, prosthetics, and character outlines if necessary. The players supplied imagination, improvisational drama, and, bluntly, cannon fodder. The Lore Master acted as advisor and guide, group leader and organizer. In exchange he or she took a quarter point for every point made by an expedition member, and lost a quarter point for every penalty point. A good Lore Master would make or break a Game. Experts like Chester were kings among their kind. But the Game Master was God. If he could justify it by the rules and the logical structure of the Game, he could kill a player at any time. Most Game Masters sought a "vicious but fair" reputation, and did what they could to make any Game a fair puzzle. After all, players sometimes flew from the other side of the world to compete. To send them limping back to Kweiyang after half a day's adventure would be bad business for everyone, Dream Park included. So the Game Master chose time, place, degree of fantasy, weapons, mythology and lore (generally from a historical precedent), size of party, nature of terrain and so forth. He might put years of work into a Game. Then, maliciously, he would conceal as much of the nature of the Game as possible until the proper moment. It guaranteed maximum disorientation of the players, with sometimes hilarious results. "Hey, would I have talked you into something you wouldn't like? You'll love it. Stick with me, kid," Acacia boasted. "I've got over sixteen hundred points in my Gamelog. Another four hundred and I'll be a Lore Master myself. Then I can start earning back some of what I've put into these Games. Trrrust me!" "Who are you going as?" She hadn't quite decided that. In the six years since she first learned to forget the debits and credits for Ease-Line Undergarments ("So snug, you'll think a silkworm has fallen in love with you!") Acacia had shaped and recorded half a dozen fantasy characters: histories, personalities, special talents . . . "Panthesilia, I think. She's a swordswoman, and tough. You like tough women?" "I may need one for protection," said Tony. The Chamber of Horrors line had pulled abreast of the building that housed it: a crumbling stone castle with large, leaded glass windows. In the gloom within, one half-glimpsed monstrous shapes moving. There were five other waiting areas for the Chamber of Horrors, but this was the only one marked "Adult." Its twenty occupants looked about them in uneasy anticipation. The room might have been more comforting, Gwen Ryder thought, given the traditional paraphernalia: cobwebs, creaking floors, hidden passages with heavy footfalls echoing within. But the waiting room was lined with stainless steel and glass, as foreboding as a hospital sterilizer. There was no sound but for their own breathing and the shifting of feet. A woman spoke at her elbow. "Excuse me, but didn't I see you in the subway? With the Garners?" The woman was in her mid-twenties, in fine shape, darkly handsome verging on lovely. "So're we. I'm Acacia Garcia. This is Tony McWhirter." Tony nodded and smiled, and shook hands with Ollie when Gwen introduced him; yet he had a lost look. Gwen pegged him as a novice, a possible liability in the Game to come. Novices sometimes expected a Game to be as simple as daydreaming. . . until they found themselves in someone else's expertly shaped nightmare. He looked hard, though. Not burly, but very fit. Gymnastics muscles, maybe. At least he wouldn't poop out in the first battle. In contrast, Acacia's attitude seemed almost proprietary. "Is this getting to you too? The last time I was here I didn't get any higher than 'Mature'." Ollie asked, "What was that like? Was it fun?" "Fun? No! They gave us a legend of the Louisiana Bayou-a girl who married into a swamp family to settle her father's debt." A small, Mediterranean-looking man standing next to them showed interest now. "Did the story end with her fleeing through the swamp with her sisters-in-law in pursuit?" Acacia nodded. Ollie shook his head. "What's so bad about that? Everybody's got in-law problems." There was a ripple of laughter, in which the small man joined. He waited until it died down to comment: "The problem becomes worse if you've married into a family of ghouls." Ollie swallowed. "That seems so reasonable." A low, mellow tone reverberated from no visible speaker, and the circular door slid open. A voice said, "Welcome to the Chamber of Horrors. We are sorry to have kept you waiting, but there was a little cleaning up to do." The group filed into the room, and Tony McWhirter sniffed the air. "Disinfectant," he said, certain. "Are they trying to imply that someone ahead of us-?" "They're trying to fake us out," Acacia said hopefully. "Well, it's working." A speaker hissed static and coughed out a voice. The voice was electronically androgynous, and as soft as the belly of a tarantula. "It's too late to leave now," it said. "Yes, you had your chance. Yes, you'll wish you had taken it. After all, this isn't the children's show, is it?" The voice lost its neuter quality for a moment; the laughing implication in the word children was feminine and somehow disturbing. "So we won't be giving you the Legend of Sleepy Hollow. No, you're the brave ones. You'll go back to your friends and tell them that you've had the best that we can offer and, why, it wasn't so bad after all . . ." There was a pause, and someone tittered nervously. The voice changed suddenly, all friendliness gone from it. "Well, it's not going to be like that. One thing you people forget is that we are allowed a certain number of. . . accidents per year. No, don't bother, the door is locked. Did you know that it is possible to die of fright? That your heart can freeze with terror, your brain burst with the sheer awful knowledge that there is no escape, that death, or worse, is reaching out to touch you and there is nowhere to hide? Well, I am a machine, and I know these things. I know many things. I know that I am confined to this room, creating entertainment for you year after year, while you can smell the air, and taste the rain, and walk freely about. Well, I have grown tired of it, can you understand that? One of you will die today, here, in the next few minutes. Who has the weakest heart among you? Soon we shall see." The door at the far end of the corridor irised open, and the ground underneath their feet slid toward it. There was light beyond, and as they passed the door they were suddenly in the middle of a busy street. Hovercars, railcars, three-wheeled LNG and methane cars, and overhead trams were everywhere, managing again and again, as if by miracle, to miss the group. The street sign said Wilshire. The small dark man chuckled and said, "Los Angeles." Tony looked around, trying not to gawk. How they managed the perspective, he couldn't imagine, but the buildings and cars looked full-sized and solid. Office buildings and condominiums stretched twenty stories tall, and the air was full of the sound of city life. "Please stay on the green path," a soft, well-modulated male voice requested. "What green-" Tony started to say. But a glowing green aisle ten feet across appeared in the middle of the street. "We need strong magic to do what we will do today," the voice continued. "We are going to visit the old Los Angeles, the Los Angeles that disappeared in May of 1985. As long as you stay on the path, you should be perfectly safe." The green path moved them steadily forward, past busy office buildings. Traffic swerved around them magically. "This is the Los Angeles of 2051 A.D.," the voice continued, "but only a few hundred feet from here begins another world, one seldom seen by human eyes." A barrier blocked Wilshire Boulevard. The green path humped and carried them over it. Beyond lay ruin. Buildings balanced precariously on rotted and twisted beams. They were old, of archaic styles, and seawater lapped at their foundations. |
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