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- Chapter 39

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Contents

The Silver Crown

Vol. 3 of
The Guardians
of the Flame

For Tim Daniels
in memoriam, dammit

Acknowledgments

 

I'd like to thank Mary Kittredge, Mark J. McGarry, and most particularly Harry F. Leonard, all of whom helped to make this a better book than it otherwise would have been. This is both my fourth book and the fourth time I've thanked all of them in print; that isn't coincidental.

I'd be more than a little remiss if I didn't also thank my agent, Richard Curtis; my editor, Sheila Gilbert, for her advice, support, and patience; my favorite policeman, Officer William T. Badger, NHPD/VSU, for creating the quiet; and Felicia, for the usual—and more.

 

There is nothing more difficult to take in hand, more perilous to conduct, or more uncertain in its success, than to take the lead in the introduction of a new order of things.  

—Niccolò Machiavelli

 

DRAMATIS PERSONAE

 

Ahrmin
master slaver
Fenrius, Danared
journeyman slavers
The Matriarch of the Healing Hand Society 
Doria
Hand acolyte
Karl Cullinane
warrior, raiding-team leader
Tennetty, Ch'akresarkandyn ip Katharhdn, Peill ip Yratha
squad leaders in Karl Cullinane's raiding team
Walter Slovotsky
Karl Cullinane's second-in-command; thief, warrior, smartass
Wellem, Erek, Therol, Donidge, Hervean, Firkh, Restius
warriors, members of Karl Cullinane's raiding team
Gwellin, Gerrin, Daherrin
dwarf warriors, members of Karl Cullinane's raiding team
Sternius
master slaver
Jilla, Danni
slaves
Ellegon
a young dragon
Henrad
novice wizard; Andrea's apprentice
Andrea Andropolous Cullinane
wizard, teacher, Karl Cullinane's wife
Jason Cullinane
Karl and Andrea's son
Aeia Eriksen Cullinane
Karl and Andrea's adopted daughter, teacher
Mikyn
freed slave
Alezyn
Mikyn's father
Ahira Bandylegs
Home Mayor
Louis Riccetti
ex-wizard, the Engineer
Ranella, Bast
apprentice Engineers
U'len
cook
Thellaren
Spidersect cleric
Kirah Slovotsky
Walter Slovotsky's wife
Jane Michele Slovotsky
Walter and Kirah's daughter
Ihryk
farmer, houseman
Pendrill
stableman
Werthan
farmer
Anna Major
Werthan's wife
Anna Minor
Werthan and Anna Major's daughter
Afbee
assassin
Nehera
dwarf blacksmith
Daven
warrior, raiding-team leader
Wraveth, Taren
warriors, members of Daven's raiding team
Jherant ip Therranj
elf warrior
Dhara ip Therranj
emissary from Lord Khoral of Therranj
Beralyn, Lady Furnael 
Thomen Furnael
heir to barony Furnael
Chton
farmer, leader of Joiner faction
Petros
farmer, of sorts
Harwen, Ternius
farmers
Valeran
guard captain in the service of Lord Gyren of Enkiar
Halvin
Valeran's second-in-command
Norfan
one of Valeran's warriors
Prince Harffen Pirondael
ruler of Bieme
Aveneer
warrior, raiding-team leader
Frandred
Aveneer's second-in-command
Theren, Thermen, Migdal
warriors, members of Aveneer's raiding team
Zherr, Baron Furnael 
Garavar
a captain of the House Guard
Taren
warrior of the House Guard
Arthur Simpson Deighton/Arta Myrdhyn
lecturer in philosophy, master wizard

 

Introduction

 

It had long since ceased being a game. Friends didn't really die in a game.

But . . . it had been just a game, years before. Professor Arthur Simpson Deighton was the gamemaster. Karl Cullinane, Jason Parker, James Michael Finnegan, Doria Perlstein, Walter Slovotsky, Andrea Andropolous, and Lou Riccetti had sat down for an evening of fantasy gaming. The game suddenly, without warning, became real: James Michael became Ahira Bandylegs, a powerful dwarf; skinny Karl Cullinane turned into Barak, a massive warrior; Lou Riccetti became Aristobulus, wielder of powerful magicks; Andrea became Lotana, novice wizard.

It had become real, every bit as real as the pain Jason Parker felt in his last moments kicking on the end of a bloody spear, every bit as real as Ahira's fiery death, and his resurrection by the Matriarch of the Healing Hand Society.

But there was a price to be paid for that resurrection: Karl and the others promised to fight to end slavery. They declared war on the Pandathaway-based Slavers' Guild, the dealers in human flesh who traveled across the Eren regions, securing and selling their cargo.

Attacking the slavers was one thing—but what to do with the freed slaves? Some could be sent home, but some had no home to go back to. That was easily solved: They built Home, a new kind of society for the world they found themselves in.

Aeia Eriksen did have a home to go back to, a village in Melawei. While returning her there, Karl discovered evidence that Professor Deighton was actually the almost legendary wizard Arta Myrdhyn, who had left a magical sword in a cave, clutched in fingers of light, waiting.

Waiting for whom? For Karl's son, it seemed; Deighton/Arta Myrdhyn had plans for Karl's son. . . .

Not my son, Karl said. He left the sword of Arta Myrdhyn in Melawei and returned Home, continuing to venture out and attack Slavers' Guild caravans wherever they could be found.

It had long since ceased being a game.

A revolution is never a game; it is, in more senses than one, a bloody mess.

 

Back | Next
Contents
Framed

- Chapter 39

Back | Next
Contents

The Silver Crown

Vol. 3 of
The Guardians
of the Flame

For Tim Daniels
in memoriam, dammit

Acknowledgments

 

I'd like to thank Mary Kittredge, Mark J. McGarry, and most particularly Harry F. Leonard, all of whom helped to make this a better book than it otherwise would have been. This is both my fourth book and the fourth time I've thanked all of them in print; that isn't coincidental.

I'd be more than a little remiss if I didn't also thank my agent, Richard Curtis; my editor, Sheila Gilbert, for her advice, support, and patience; my favorite policeman, Officer William T. Badger, NHPD/VSU, for creating the quiet; and Felicia, for the usual—and more.

 

There is nothing more difficult to take in hand, more perilous to conduct, or more uncertain in its success, than to take the lead in the introduction of a new order of things.  

—Niccolò Machiavelli

 

DRAMATIS PERSONAE

 

Ahrmin
master slaver
Fenrius, Danared
journeyman slavers
The Matriarch of the Healing Hand Society 
Doria
Hand acolyte
Karl Cullinane
warrior, raiding-team leader
Tennetty, Ch'akresarkandyn ip Katharhdn, Peill ip Yratha
squad leaders in Karl Cullinane's raiding team
Walter Slovotsky
Karl Cullinane's second-in-command; thief, warrior, smartass
Wellem, Erek, Therol, Donidge, Hervean, Firkh, Restius
warriors, members of Karl Cullinane's raiding team
Gwellin, Gerrin, Daherrin
dwarf warriors, members of Karl Cullinane's raiding team
Sternius
master slaver
Jilla, Danni
slaves
Ellegon
a young dragon
Henrad
novice wizard; Andrea's apprentice
Andrea Andropolous Cullinane
wizard, teacher, Karl Cullinane's wife
Jason Cullinane
Karl and Andrea's son
Aeia Eriksen Cullinane
Karl and Andrea's adopted daughter, teacher
Mikyn
freed slave
Alezyn
Mikyn's father
Ahira Bandylegs
Home Mayor
Louis Riccetti
ex-wizard, the Engineer
Ranella, Bast
apprentice Engineers
U'len
cook
Thellaren
Spidersect cleric
Kirah Slovotsky
Walter Slovotsky's wife
Jane Michele Slovotsky
Walter and Kirah's daughter
Ihryk
farmer, houseman
Pendrill
stableman
Werthan
farmer
Anna Major
Werthan's wife
Anna Minor
Werthan and Anna Major's daughter
Afbee
assassin
Nehera
dwarf blacksmith
Daven
warrior, raiding-team leader
Wraveth, Taren
warriors, members of Daven's raiding team
Jherant ip Therranj
elf warrior
Dhara ip Therranj
emissary from Lord Khoral of Therranj
Beralyn, Lady Furnael 
Thomen Furnael
heir to barony Furnael
Chton
farmer, leader of Joiner faction
Petros
farmer, of sorts
Harwen, Ternius
farmers
Valeran
guard captain in the service of Lord Gyren of Enkiar
Halvin
Valeran's second-in-command
Norfan
one of Valeran's warriors
Prince Harffen Pirondael
ruler of Bieme
Aveneer
warrior, raiding-team leader
Frandred
Aveneer's second-in-command
Theren, Thermen, Migdal
warriors, members of Aveneer's raiding team
Zherr, Baron Furnael 
Garavar
a captain of the House Guard
Taren
warrior of the House Guard
Arthur Simpson Deighton/Arta Myrdhyn
lecturer in philosophy, master wizard

 

Introduction

 

It had long since ceased being a game. Friends didn't really die in a game.

But . . . it had been just a game, years before. Professor Arthur Simpson Deighton was the gamemaster. Karl Cullinane, Jason Parker, James Michael Finnegan, Doria Perlstein, Walter Slovotsky, Andrea Andropolous, and Lou Riccetti had sat down for an evening of fantasy gaming. The game suddenly, without warning, became real: James Michael became Ahira Bandylegs, a powerful dwarf; skinny Karl Cullinane turned into Barak, a massive warrior; Lou Riccetti became Aristobulus, wielder of powerful magicks; Andrea became Lotana, novice wizard.

It had become real, every bit as real as the pain Jason Parker felt in his last moments kicking on the end of a bloody spear, every bit as real as Ahira's fiery death, and his resurrection by the Matriarch of the Healing Hand Society.

But there was a price to be paid for that resurrection: Karl and the others promised to fight to end slavery. They declared war on the Pandathaway-based Slavers' Guild, the dealers in human flesh who traveled across the Eren regions, securing and selling their cargo.

Attacking the slavers was one thing—but what to do with the freed slaves? Some could be sent home, but some had no home to go back to. That was easily solved: They built Home, a new kind of society for the world they found themselves in.

Aeia Eriksen did have a home to go back to, a village in Melawei. While returning her there, Karl discovered evidence that Professor Deighton was actually the almost legendary wizard Arta Myrdhyn, who had left a magical sword in a cave, clutched in fingers of light, waiting.

Waiting for whom? For Karl's son, it seemed; Deighton/Arta Myrdhyn had plans for Karl's son. . . .

Not my son, Karl said. He left the sword of Arta Myrdhyn in Melawei and returned Home, continuing to venture out and attack Slavers' Guild caravans wherever they could be found.

It had long since ceased being a game.

A revolution is never a game; it is, in more senses than one, a bloody mess.

 

Back | Next
Contents
Framed